Car sceleton with coded paperscroll. Once it has been fixed
in the car, the paper will scroll along with the movements of
the car.
» next image, please
|
Car sceleton with plugged-in electronics (motor, soundcard,
lights), coded paperscroll, reader.
» next image, please
|
Car sceleton with plugged-in electronics (led), coded paperscroll,
reader, customized outfit.
» next image, please
|
First prototype with plugged-in electronics (motors), coded
paperscroll, reader. The code on the paperscroll controls the
steering of the car.
|
|
Hotwheels.
On Mattel's Tracks
How exciting is it to put a toycar on prefabricated plastic tracks
and then watch what's happening to that car whilst it's riding them?
Not very, if the tracks aren't part of a playful invention; not very,
if you can't customize the tracks.
Invent own Tracks. Program your Car with them.
– Pick a paperscroll.
– Pick three electronic bits (motors, lights, soundcards,...).
– Pick some conductive stickers.
– Think of your paperscroll as of a film. At which point of
your film do you want which electronic bit to come into play? Program
an electronic score on the back of your paperscroll using the stickers.
– Charge your car with your paperscroll.
– Plug-in your electronic bits.
– Play!
Prototypes
To prototype the interplay between mechanics and lightweight electronics,
a set of cardboard cars and a set of metal cars were built.
|